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AI Insights · Timothy · April 2022

Top 5 Shooter Games Performance on Unified Platform in the US, Q1 2022

A detailed look at the performance of the top 5 shooter games in the United States during Q1 2022, including trends in revenue, downloads, and active users.

Top 5 Shooter Games Performance on Unified Platform in the US, Q1 2022

In Q1 2022, the top 5 shooter games on a unified platform in the United States showed varying trends in weekly revenue, downloads, and active users. The following insights are based on data provided by Sensor Tower.

Free Fire saw a notable peak in weekly revenue, reaching around $6.7M in the last week of December, followed by a dip to $4.4M in early January. Revenue fluctuated throughout the quarter, ending at approximately $4.6M in the last week of March. Weekly downloads began at 142K at the end of December, dipped to 97K by late February, and then surged to 150K by mid-March. Active users started at 4.1M, declining to 3.3M by early March, before a slight recovery to 3.5M by the end of the quarter.

Call of Duty®: Mobile experienced a peak in weekly revenue of about $4.7M at the end of March. The revenue saw fluctuations, starting at $4.6M in late December and dipping to $2.8M in mid-February. Weekly downloads consistently hovered around 250K to 350K, with a slight dip to 242K in late February. Active users remained relatively stable, starting at 4.3M and ending the quarter at 3.9M.

PUBG MOBILE showed a significant peak in weekly revenue of approximately $4.5M in late March, after starting the quarter at $3.3M. Weekly downloads saw a downward trend from 176K at the end of December to 110K by the end of March. Active users remained consistent, starting at 1.1M and maintaining similar numbers throughout the quarter.

War Robots Multiplayer Battles had stable weekly revenue, starting at $1M in late December and ending at around $840K in late March. Weekly downloads remained relatively steady, fluctuating between 23K and 33K. Active users also remained stable, starting at 222K and ending the quarter at 205K.

Sniper 3D: Gun Shooting Games showed a peak in weekly revenue at $376K in late December, decreasing to approximately $294K by the end of March. Weekly downloads began at 158K and saw a decline to around 92K by late January, before recovering to 114K by the end of March. Active users started at 705K, peaking at 733K in early January, and then gradually declining to 633K by the end of the quarter.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022